
A creative team game where players must protect or steal a symbolic “bag” placed in a marked box. The Bag Game enhances team coordination, anticipation, and introduces tactical concepts like traps and double-teaming in a fun setting.
Objectives

- Strengthen concentration and the execution of the shot.
- Acquire the habit of pulling pressure.
Recommended age

- From 10 years onwards (Minibasket: category alevín).
Number of players

- From 2 players and up to a recommended maximum of 4.
- Ideal to be played by couples. As much with 4-5 players to reduce waiting times.
Recommended time

- Depending on several factors
- Number of players
- Level of the players
- Number of lives of the players.
- A game usually lasts about 10 minutes.
Equipment and facilities

- Minimum 1 Basketball.
- A half court with a basket.
Initial layout and description of the The Bag Game (Box Version)
Are assigned the turn of each player and are placed on sites that are at the same distance from the basket. After you assign the turn of each player (you start on one side and follows the arc), the first makes its launch to the basket. Then iran pulling the others one by one. When you finished the arc, will continue to be on the same side of the initiated. At the beginning of the game all players have the same number of lives that typically range between 5 and 10.
The number of lives can vary depending on the number of players and the duration of each round of play.
The game is called the bag because it is filled with shots that are encesten. When a player scores, the next throw must continue to fill the bag.
In case of failure of the shot, you will lose many lives as baskets encestadas had in the bag. For example, if a player scores 1 basket, and then mark the 3 following, the bag will consist of 4 baskets. If the next player fails, it will be deducted from 4 lives.
In the classic game, you typically use the following rules:
- If in one round, no one brand, you will subtract 1 life to all participants. When there are 3 participants, this standard ceases to have effect.
- If it is pulled with the hand, non-dominant, and it connects, will add 3 points to the bag.
- If it is pulled on board and it connects, it skips to the next person.
- If it is pulled and does not touch ring, you subtract 1 point automatically (if you touch only board, also subtract 1).
- If it is pulled and the person who pulls speak a negative thought will subtract a point (‘not going’, ‘fuck’, ‘what a shit shot,’ ‘not at all’, and all the other similar expressions that express a lack of confidence in the shot done).
Variants
- To find the maximum equality, you can also put a specific location shooting. This way you won’t be able to make excuses for his side kick, sun or similar.
- You can put the direct elimination: a shot failed it does not touch or aro or board (‘Air-ball’).
- You can choose the option of pull with the non-dominant.
- You can put the option of pull-to-board.
- You can put the option to throw after you have made a change of hands determined, or a combination of several changes of hand.
- You can put the option of shooting a person in front by tapping the shot (without jump, only with the hand raised with the objective of bother with his mere presence of the shooter).
Note: All variants variants proposals are combinable.
Cedric Arregui Guivarch
National Coach of Basketball (CES 2014)






