
Prison Ball is a team elimination game where players try to hit opponents with a soft ball below the waist. Those hit are sent to “prison” and can return if their team rescues them. This dynamic, court-sized version promotes quick decision-making, passing accuracy, and agility, while keeping a strong playful spirit.
Objectives

- Automate foundation of the Pot.
- Enhance the importance of the foundation of the Pass.
- Improve hand-eye coordination.
Recommended age

- From 6 years onwards (Schools and Minibasket: category benjamin and fry).
Number of players

- From 4 players forward.
Recommended time

- Recommended time:
- 10 minutes per game with the cemetery.
- 5-7 minutes per game without cemetery.
Equipment and facilities

- Any space in which you can differentiate the spaces (two half-court more funds for the cemetery.
- You can play by varying the mobile launch. Can be:
- basketballs
- balls of foam
Initial layout and development of the Prison Ball Game

Game of dodgeball, mode of heating:
In the game of dodgeball team wins you get to eliminate all the players on the opposite team. To remove a player from the opposing team the player who throws will have to get hit with the ball to a player of the opponent team. At the end, wins the team with less players eliminated (we will be able to play it until there are no player or up to a certain time which is set and statement previously).
In order to get a good warm-up, we require that all participants are on the move continually. Thus, each player will have a basketball.
For that we use the right way, every player will have a ball. Always will be to bounce the ball (which you can leave the ball bouncing while controlling the ball and throws).and the two forms of play
Make two teams (if possible, with the same number of players). If we have a volleyball court painted in the field of basketball, we will be able to use it in reference to ‘narrow’ the space in which we will develop the game. To that space, we can make as bottom-line extension of the basketball free throw of the half court.
Note: at the start of the game we will have to decide if the teams are starting or not a player in the cemetery. The only fact of having a player already in the cemetery, we will give more fluidity to the game.
The kick start
The trainer will take the ball from the side of the half court making it bounce on the line (another option is to decide with rock-paper-scissors). The player that previously controlled the ball will give your team the chance to do the first launch.
When a player throws the ball, can pass the following actions:
- Get hit with the ball to a player of the rival team:
- The player is hit he goes to the cemetery, take the ball and throw or pass from the graveyard.
- The player who managed to hit the opponent was in the cemetery. In that case, the player who cast that he will rise again and you can return to the field for their team.
- Don’t get hit by any player of the opposing team.
- After bouncing the ball on the ground, a player from that team will be able to control the ball to make a new release.
- The player that was going to be beaten
- in control of the ball and you can make a new launch (to take into account the variation of the launcher removed).
- attempts to control the ball but misses and bounces on the ground. Then, it will be counted as a hit and will have to go to the cemetery.
- In case of not having any player in the graveyard, the team of that half-court will control the ball and the ball will be the next release.
- In case you already have a player in the graveyard, that player will control the ball and you can make a new launch.
- You get to hit the ball from an opposing player. In that case, it will be considered as the player hit. It is so important to dodge with the body as with the basketball.
Game of dodgeball, mode cool down:
Another option is to play the ball prisoner to return to the calm (in this case, what we’re playing without balls basketball), and without the possibility of cemetery). The eliminated players will go to the cemetery and will be able to launch from there, but not ‘resurrect’.
Variants
- Players can only dribble with a determined hand.
- If a player leaves you throw your ball, you will have to exchange the ball with a partner. Of course, they will be able to move because it would result in violation of Advancement Illegal.
- Beatings after being bounced against the ground are just as lethal.
- The players of the team that did not control the ball may not bounce up and only be able to dodge they getting.
- The bands are also part of the cemetery.
- In case of not having a ball of foam, we will use a basketball to a different colour (more appropriate for ages big basket). To prevent possible accidents, we will be able to weigh up whether to expand the space of the game (we may also expressly prohibit the beatings in the face disqualifying the launcher or the entire team).
Cedric Arregui Guivarch
National Coach of Basketball (CES 2014)
Bibliography and Webgrafía
- https://mundoentrenamiento.com/brile-o-balon-prisionero/
- https://richardmyblog.wordpress.com/2016/06/03/trabajamos-los-contenidos-de-educacion-fisica-con-los-juegos-populares-balon-prisionero/







