Basketball 21 Game

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Objectives

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  • Perfect Shot
  • Improve the placement on the Rebound offensive
  • Read the trajectory of the shot
  • Intuit possible trajectory of the bounce

Contents

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Recommended age

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  • From 8 years onwards (Minibasket: categories pre-benjamin, benjamin, and fry).

Number of players

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  • From 2 players and up to a maximum of 4.

Recommended time

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  • The need to finish the game. In case you want to make it more short, you can reduce the final score 11.

Equipment and facilities

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Initial layout and description of the Basketball 21 Game

Laying down the shift. The first player shoots from the Free Kick, and in the case of dunk the basket is worth 2 points.
The game begins in the following way. After establishing the turns, the first player shoots from the Free Kick. It is the starting point.
In the case of mark, the basket is worth 2 points (it is the only open shot that will be worth two points because it is the first of the game). Then pull another Free Kick (from there, it all will be worth 1 point). In the case of mark, it will be worth 1 point, and will throw. In case of failure of the Free Kick, the next player in turn-grab the rebound and toss it from where you picked up the rebound (in compliance with article 25 of advancement illegal).

In the case of mark, the basket will have the value of the area from which it is released and the player will have to shoot free throws until you fail, and you tap to the next player. The objective of the game is to reach 21 points. The first player to reach 21 wins.
In case of exceeding the account of points of 21, you will have to get to 31. In case of return to exceed the 31st, you will have to get to 41 and so on. In case of leaving the ball for the bottom line or band, the player in turn give you 3 strides and will pull from where you stop.

Note: in a game as a mathematician, it is important that ALL players have as much his own as that of their companions, and it is good to remember often the score of each one.

Variants

  • You can just pull with the hand non-dominant.
  • You can increase the difficulty level by subtracting the value of the basket is failed to the particular account of each player.
  • You can play solo, counting the number of failures and making the minor possible.
  • You can play solo, ending the game in the shortest possible time.
  • Can be played by couples, by adding up the account of the components of the couple.
  • You can include having to make a change of hands determined.
  • Adaptation to Covid-19: Each player with a ball, while the player who has the initiative is pulling, the other will be bouncing. The next player will have to go bouncing to the site where it has bounced on the ball of the previous player.
Cedric Arregui Guivarch
National Coach of Basketball (CES 2014)

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