3-on-2 + 2 – From Advantage to Disadvantage Drill
The Exercise 3×2+2 – From Advantage to Disadvantage is ideal for practicing Inequality numerically. At the start of the exercise, the attackers have an advantage …
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The Exercise 3×2+2 – From Advantage to Disadvantage is ideal for practicing Inequality numerically. At the start of the exercise, the attackers have an advantage …
The Exercise 3×2+1 from center circle is ideal for practicing Inequality numerical temporary.
The Exercise 1×1 continuous is ideal for work boat and defense of Player with the Ball (JCB). In case you have more than 3 players, you can…
Exercise top for work equalizing numerical. Ideal job that allows you to work on various degrees of opposition (1×1, 2×2, 3×3, 4×4, 5×5). The goal is to get the maximum time commitment engine and make the most of the space.
This exercise 2×0 can be used both as warming as the transition between one exercise and another.
Exercise simple and intuitive, which recreates very well a situation 2×1 of contrataque with a second defender coming.
Exercise ideal for heat. since that involves all the players in motion. Requires the execution of the 3 fundamentals offensive with the ball. It also allows you to work shifts (starts and stops).
Exercise counter-attack in which there is a clear numerical superiority. Great for warming up in the beginning of session. The idea is to make fast reads of advantages and lines pass clearly differentiated.
Exercise ideal to work with inequalities, numerical, in favor of the attack. The exercise is attractive since it works inequalities playing with the variation of players involved, playing first a 3×1 and then a 4×3.
This exercise is a variation renewed in the classic “counter-attack of 11”, so-called counter-attack because that is not. How many times we will have two defenders waiting in your media pitch? In addition, it tends to the relaxation of the waiting, in addition to having plenty of players waiting. This exercise is itself a counterattack realistic in that you do have continuity, and not moving from row to row by mere rotation. We want to train real-life situations of the game. With a few turns of the screw, we can improve the classic exercises, reducing waiting times and making them more realistic. Exercise top imperative to work with numerical superiority offensive.