Tulip Game

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The Tulip Game is a call-and-response chase game where players must react quickly to key words (“tulipán” triggers the run). The chaser must catch the runner before reaching safety. It improves explosiveness, auditory processing, and start-stop reactions, often used to inject laughter and agility training into warm-ups.

Rock, Paper, Scissors Game

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The Rock, Paper, Scissors Game is a playful mix of physical activity and decision-making. Players pair up, play RPS, and the winner advances through a path or completes a task while the loser returns to the queue. It encourages engagement, reaction speed, and is ideal for active rest between intense drills.

The Spider Game (a.k.a. Bulldog or Wall Game)

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In The Spider Game, players attempt to cross from one side of the court to the other without being tagged by the “spider” in the middle. Each tagged player joins the spider team. This game enhances sprint bursts, dodging, and competitive evasion, and works well as a high-energy warm-up.

Cat, Dog and Mouse Game

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In the Cat, Dog and Mouse Game, players take on roles with specific rules—cats chase mice, dogs chase cats, etc.—creating a layered chase scenario that builds reaction speed, role recognition, and spatial awareness, with high levels of laughter and unpredictability.

Climbing Spider Game

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The Climbing Spider Game is a tag-based drill where the “spider” must catch others by moving in specific ways—usually simulating climbing or crawling. It enhances mobility, creativity in movement, and full-body coordination, and is ideal for dynamic warm-ups or breaking the routine in youth sessions.

Relay Tag Game

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Relay Tag Game is a hybrid between classic tag and relay races. Players are divided into teams, and one by one, they sprint out to tag or avoid being tagged before returning to their line and giving way to the next teammate. It enhances explosiveness, coordination, and strategic timing, making it a great start to high-intensity sessions.